2026-04-01
- x86 CPU made in CSS (external link), by Lyra Rebane.
- Rolling your own minimal embedded Linux for the Raspberry Pi (external link), a 5-part series by by Kevin Boone.
- Fundamental of Virtual Memory (external link), by Nghia Nguyen.
- Fast and Gorgeous Erosion Filter (external link), by Rune Skovbo Johansen.
2025-12-09
- Very Sleepy, a sampling CPU profiler for Windows (external link) — Good software for Windows? Nice to see!
- Beware of fast-math (external link) — by Simon Byrne.
- Making Software: Shaders. (external link) - Highly recommended; I really like the illustrations. And there are more chapters (external link).
- Your Mac Game Is Probably Rendering Blurry (external link) — by Colin Cornary. If you make games and ship to macOS, read this.
2025-05-09
- nnd (external link) — A debugger for Linux. Doesn't use gdb nor lldb.
- DIY SYNTHS DATABASE (external link) — Curated collection of 86 DIY-friendly hardware synthesizers and related standalone musical equipment. All open source.
- PAPER MECHATRONICS (external link) — Building machines using paper only. Love the idea.
2025-03-07
- Balatro Timeline (external link) — Memo about the development and release of Balatro. This stood out to me:
a very important habit I have developed for creative hobby projects is to stop working on something when I no longer feel the drive.
- Command & Conquer Source Code (external link) — Electronic Arts seemed to have listened to some smart people and released the source code to some of their older C&C Games.
- colorblind: A C header file & shader for simulating colourblindness and checking contrast (external link) — I wonder how accurate you can get with stuff like this.
- Game Accessibility Guidelines (external link) — On a similar note, a list of guidelines to make accessible games.
2025-02-18
- lines (external link) — Music production forum. Seems like a nice place if you're looking to talk like it's 2003.
- Learn Shader Programming with Rick and Morty (external link) — Draw stuff using Signed Distance Fields.
- NESFab is a new programming language for creating NES games (external link) — Making an NES game in either C/6502 assembler has been on my bucket list for a while; this could be a nice alternative. They claim that it's
... the best performing 6502 compiler in existence.
2025-02-08
- The Teensy Files (external link) — A series of articles on how to create tiny ELF binaries. By Brian Raiter.
- Web design inspiration catalog (external link) — A curated collection of design-heavy websites.
- Modest: A musical harmony library for lua (external link) — Written in Fennel, by Yegor Budylin.